====== 20. Nomenclature ======

There are a few keywords that we used to make reading this a little
easier.

Map. There are 16 full-color 22-inch by 17-inch maps in this
dungeon. They can be cut into smaller lairs for individual adventures,
or brought together into one campaign.

Random Encounter. Every Section of the Dungeon has its own
Random Encounter chart. These are usually rolled every hour,
but they can be altered to taste.

Region. An entire Map is called a Region. There are 15
Regions to the Dungeon, with Region N being twice the size of
the others. Each Region has its own chapter in this book. While
Region and Map are nearly synonymous, they are not interchangeable terms.

Room. The thing the PCs are standing in. It can be a 10 ft. by
10 ft. cube. Or, it can be a 100 ft. wide cavern. So long as there
is an encounter there, its a Room. Every Room is numbered. If
its not numbered, it's not a Room.

Section. The territory that the monsters/creatures/NPCs live
in. "Rooms K11 through K24," for instance, is a Section of the
Dungeon. Some rules affect an entire Section, or certain Random
Encounters may occur only in that Section. A Section comprises
many Rooms and should not be confused with a Region.